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LEGO Star Wars III: The Clone Wars will include all the characters from both seasons of the hugely popular animated

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Elements of War – is a modern MMORTS, with a single-player campaign included, set in the post-apocalyptic world

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The Story
A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% "green" habitat, the reported rapid rise of the Earth's oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It's up to you to decide the future of the Ark and the human race.

Game Overview
Developed in partnership with Bethesda Softworks, BRINK is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of BRINK as you fight to save yourself and mankind's last refuge for humanity. BRINK offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative..

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Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The game heralds the return of high-intensity police chases and introduces the all-new 'Heroic Driving Engine' -- a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles. A mix of computer graphics and live-action movies immerses gamers in the rich world of the Tri-City Bay Area. The city's open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for highway battles. These high-speed, high-stake chase sequences push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour. An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise's roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary. Need for Speed Undercover also features the series' signature car customization, real-world damage and realistic driving physics. The game includes some of the hottest licensed cars such as the Audi R8, BMW M6 and Lexus IS-F.




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GTA Vice City Modern (2010)
From the decade of big hair, excess, and pastel suits comes a story of one man’s rise to the top of the criminal pile. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied and complete digital city ever created.

System Requirements:
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There is a storyline in Test Drive Unlimited 2 for the player to follow. To progress through the game, the player has to earn experience points to level up through the 63 levels. These points can be earned via 4 categories:
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In NBA 2K11, players can experience what it's like to play in Michael Jordan's shoes! Relive 10 different legendary games from Michael Jordan's career and replicate in NBA 2K11 what MJ did on the court, and even unlock MJ: Creating a Legend, a special mode where you get to take control of a newly drafted rookie Michael Jordan and craft your own version of Michael’s career in the NBA. Players can also experience what it's like to be part of some of the greatest teams in NBA history as the 1985-86, 1989-90, 1990-91, 1991-92, 1994-95, 1995-96, 1996-97, and 1997-98 Chicago Bulls.

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# My Jordans – While playing through NBA 2K11, users will be awarded pairs of Air Jordans for hitting game milestones and accomplishments. Collect the entire line of Air Jordan shoes that MJ wore throughout his career and gain specific attribute bonuses when you have them equipped.
# MJ: Creating a Legend – Complete the Jordan Challenge to unlock this special mode where you get to take control of a newly drafted rookie Michael Jordan and craft your own version of Michael’s career in the NBA.
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Minimum System Requirements:

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Disc Drive: 8x or faster DVD drive
Hard Drive: 10.5 GB or more free space
Video: DirectX 9.0c compatible (see below)
Sound: DirectX 9.0c compatible
Input: Keyboard or dual-analog gamepad

Video card with 128 MB or more memory and one of the following chipsets is required:

ATI x1300 or greater;
NVIDIA 6600 or greater;
DirectX 9.0c compatible card with Shader Model 3.0 support.

Important Note: Game requires Internet connection for activation

Recommended System Requirements:

CPU: 3 GHz Dual Core processor or equivalent
RAM: 2 GB
Disc Drive: 8x or faster DVD drive
Hard Drive: 10.5 GB or more free space
Video: Shader Model 3.0 support with 512 Ram (Nvidia(R) Geforce(R) 7900 GT or better)
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Gameplay
According to Alex Ward, creative director of the game at developer Criterion Games, this game is a "complete reinvention" of the Burnout series.[3] He also said "To create truly next-generation gameplay, we needed to create a truly next-generation game from the ground up". The game is set in an open-world environment.[4] Initially day and night cycles were not included in the game but a software update entitled "Davis" added this element to the game. Records are now kept on players' drivers licenses and there as well as statistics such as fastest time and biggest crash for every street in the game. Unlike in previous Burnout games, "Crash Mode", now called "Showtime", can now be initiated at any time and place in the game.[5] While racing players may take any route to get to the destination. Races and other events are started by simply stopping at any of the traffic lights and applying the accelerator and brake at the same time. The game features multiple customisable game modes, [6][5] such as determining whether or not there is traffic in an online event, selecting race routes, and including/excluding cars based on their boost types.

The damage system has also been reworked. There are now two different types of crashes based on the car's condition after the crash.[7] If the player's car manages to retain all four wheels and does not break its chassis the player can drive out of the crash and continue playing; this is called a "driveaway". If a player's car loses any wheels, the engine is damaged too much from an impact, or winds up outside of the game's map, the car is in a "wrecked" state and the player will have to wait until their car is reset. Cars will compress and deform around objects they crash into.

Cars now have manufacturer and model names, which are loosely based on real-world cars. Cars may not be "tuned up"[8] or customized apart from color changes, which may be done in real-time by driving through the forecourt of a paint shop, which will randomly assign a color to the car, or by selecting the color in the Junkyard during vehicle selection. Other real-time changes include driving through the forecourt of a gas station to automatically refill the vehicle's Boost meter, and driving through the forecourt of a repair shop to automatically repair the vehicle.[9]
[edit] Multiplayer

The online lobby system used by most video games has been replaced by a streamlined system known as "Easy Drive". While driving, players simply hit right on the D-Pad and the Easy Drive menu appears in the corner of their screen. From there, players are able to invite other players from their friends list. Once friends have joined the game, the hosting player can select the event to play. A "Mugshots" camera feature is available for the PC via webcam, PlayStation 3 using a PS3-compatible webcam, and Xbox 360 using Xbox Live Vision.[10] When a player is taken down, their photo, or 'Mugshot', is shown to the aggressor, and vice versa. These photos can then be saved to the PC or console's hard drive.[11]
[edit] Updates and expansions

Burnout Paradise has undergone significant changes since its initial release. These have been implemented through several free patches and downloadable packs. The first major update, codenamed "Bogart", fixed several glitches and was scheduled to be released on April 24, 2008.[12] However, it was made available to Xbox 360 users on April 18, 2008 and to PlayStation 3 users on April 24, 2008.

The "Cagney" update was released on schedule on July 10, 2008 for PlayStation 3 and on August 4, 2008 for the Xbox 360. The update introduces three new Freeburn multiplayer modes: Online Stunt Run, Marked Man and Road Rage. Online Stunt Run involves up to 8 players simultaneously competing for the highest stunt score within 2 minutes (or as long as a player is still chaining stunts). Road Rage features two teams; one must race to a checkpoint while the others tries to stop them through takedowns. Marked Man is like a game of tag, with one player as the Marked Man who cannot see the other players and has no boost. In addition there are 70 new online challenges. These new challenges are different from Free Burn challenges, being timed. Timed challenges start with all players gathering at a point of interest. The players then must all complete an objective within a certain time, such as jumping a ramp. "Gagney" also brought custom soundtracks and 1080i support to the PlayStation 3 version.[13]
Although initially excluded, Paradise was updated to add time-of-day as well as motorcycles.

On April 23, 2008 it was announced that motorbikes and night-day cycles would appear in the Bikes Pack (originally codenamed the "Davis" update), along with tailored locations, challenges and game modes.[14] Criterion Games announced on August 5, 2008 that the update would also feature a new dynamic weather system, two starter bikes in the player's junkyard, 70 new bike-only challenges, and special "Midnight Rides" challenges that appear only at night.[15] The Bikes pack was released on September 18, 2008 on both the PlayStation 3 and Xbox 360.

On September 25, 2008 another update was made available which introduced support for the PlayStation 3 trophies system. Criterion Games originally stated that the trophies could be awarded retroactively to players who had already made certain achievements. However when the update was released they stated that this had proved to be impossible and that users would have to start a new game in order to achieve some of the goals.[16] On February 5, 2009, Criterion released the free 1.6 update, which includes the addition of an in-game browser for the PC and PlayStation 3 versions, allowing users to access the Criterion Games Network. An in-game store was also added to all versions allowing users to purchase content from within the game.[17]
[edit] Paid content

In addition to the free updates, Criterion is releasing several optional, premium packs that add content like new cars, areas and modes. The first update was announced as the "Burnout Party Pack" and launched on February 5, 2009 in North America and the United Kingdom.[18] It focuses on single-console multiplayer gameplay, offering a Freeburn Challenge-like setting but for people playing on the same console, passing the controller around to complete challenges. The challenges are split into 'Speed', 'Stunt' and 'Skill' with up to 8 rounds and up to 8 players playing at once. Criterion in addition also announced the combo pack "Burnout Paradise - The Ultimate Box" that launched around the same time which contains the original game, plus the Cagney, Bikes, Party pack and Update pack all in the same package which contained "a mountain of new refinements".[19]

On November 7, 2008 Criterion announced the first premium content pack called "Legendary Cars". The pack features four cars inspired by famous vehicles from film and television.[20] The Jansen P12 88 Special (based on the DeLorean from the Back to the Future films), the Hunter Manhattan Spirit (based on the Ecto-1 from the Ghostbusters films) the Carson GT Nighthawk (based on KITT from the television series, Knight Rider), and the Hunter Cavalry Bootlegger is (based on The General Lee from the TV series The Dukes of Hazzard).[21] The Legendary Cars pack was released on February 19, 2009 for the PlayStation 3 and the Xbox 360, and later in 2009 for the PC.[22]

On March 5, 2009, Criterion announced the release of the "Toy Cars" pack. It features a collection of new vehicles designed with a "toy car" aesthetic, although modelled as full-size cars. The Toy Cars pack has been released in three packs. The full pack offering all toy cars and also the Nakamura Firehawk; a toy motorcycle, the others splitting the content into two parts, without the Firehawk.[23]

On March 12, 2009, the "Boost Specials" pack was released. It featured two cars: the Carson Extreme Hotrod and the Montgomery Hawker Mech. The Carson was described as the fastest car in the game and featured a 'locked' boost; the car continues to boost until it is brought to a stop, either performing a 180-degree turn, slowing down with the handbrake or by crashing. The vehicle dynamics system were rewired so that the Carson performs more realistically than any other car in the game. The Montgomery Hawker Mech also featured a unique boost system, allowing the player to willingly switch between the three different boost types at the touch of a button.[24]

On February 6, 2009, via the Criterion Games Network, Criterion announced the "Cops & Robbers" pack, which was released April 30, 2009 for PlayStation 3 and Xbox 360.[25] The content does not involve AI Police cars patrolling the streets but instead borrows from the Cops and Robbers modes of older Burnout games, notably Burnout 2: Point of Impact. Players are split into teams, the Cops and the Robbers. Teams attempt to return gold bars to their respective bases to score points.[26] Every Paradise car (except Carbon and Premium DLC cars) receives a Police livery with the content.[27]

Originally announced as the "Eastwood" pack coming in "Fall 2008",[28] the expansion known as "Big Surf Island" was released June 11, 2009.[29] Design for the island was guided by the principle of "If you can see it, you can drive it".[30][31] The island puts emphasis on the playground aspect of Burnout. The developers mentioned that in their telemetry they noticed that players congregate in areas of Paradise City that lend themselves to stunt-driving, and so the idea was to create an entire island to accommodate player desire. Big Surf Island also features new vehicles, including the Carson Dust Storm buggy, a car tailor-made for stunts. In addition to the Dust Storm buggy two specially featured cars, the Hunter Olympus "Governor" and the Carson Annihilator Street Rod are also included. The unlockable cars also include toy versions of all four "Legendary Cars" pack vehicles and a special Jansen P12 Diamond awarded for completing all 500 freeburn challenges.[32] It features several new events, billboards, smash gates, and mega jumps. New Trophies and Achievements were also added along with a new 'Big Surf Island License' to obtain.[33]

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Memory: 1 GB (1.5 GB for Vista)
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In the game, the player plays as a knight who rules over a medieval castle. With his available resources, the player places buildings or features, including many different kinds of food production, industry, civil, or military buildings and defences. Available peasants automatically choose jobs whenever a building requires one, so player micromanagement is minimal, he mostly needs to set up the various buildings in an efficient way while providing safety for his peasants. Military units are directly controlled individually or in groups, sometimes quite large with sieges or battles involving many hundreds on each side. One welcome addition to the original stronghold is the inclusion of estates, that a player can "buy" with his accumulated honor (gained by popularity, holding feasts, dances, jousting, etc.). Estates are semi-independent villages (without castle fortifications) that produce their own goods that the owner can send through carts to his castle or his allies. The inclusion of fully 3D-rendered graphics allowed Stronghold 2 to include tower interiors as battlegrounds for units, and the ability to go observe castle inhabitants very closely, which is useful considering the new features of waste & rat management. As in the original Stronghold, players can choose very different styles of play modes: Kingmaker, Siege, War Campaign, Peace Campaign, Freeplay, Custom scenario, and in Multiplayer. An extensive map editor allows for endless replayability.

The story is set in the Medieval ages, Sir William recruits Matthew Steele (the player) as his page. Sir William was captured by unknown enemies but was later saved by Steele. Managing to escape, Sir William and Steele returned to his encampment. Sir William then teaches Steele how to manage his own town and castle (as you progress you can upgrade your encampment with better fortifications) he assigns you two non-playable advisers who guide you through the rest of the game. (1) Tom Simpkins who guides you economically, giving advice such as "build a number of farms to produce food". (2) Constable Briggs who guides you in battle by warning about attacks and advising on strategy in sieges and such. At the time of Steele being taught how to run a successful town, Olaf, leader of the Norse led his army to the lands where people had settled. During that time, Steele has to find a way to escape Olaf's army. After he defeats Olafs troops Sir William then takes him to the castle of Lady Seren aka the Lamb, were you then have to siege the keep and free Edwin (aka An English Traitor), Edwin then makes you a knight and gives you some land for the next mission. When you arrive in the borderlands you see that there are many problems there, one being that Sir Grey is under siege, some monks are being trapped by wolfs, and there are many bandits harassing the towns. After you relieve the monks, Sir Grey, deal with the bandits, and assault the Bull, you go back to the monastery, only to find Olaf entrenched in a fortress there. When Olaf's fortress is leveled, you are attacked by Edwin. You track Olaf to Edwin's county. There you kill Olaf, conquer six or more counties, and siege Edwin, who begs you to spare his life. You honor his request, putting him in the stocks. Shortly after you move into Edwin's castle, you are assaulted by the Hawk, Lamb, and Hammer. In the midst of battle, The Lamb changes sides. When the enemy is defeated, you are posed with a choice. Follow the Hawk and the Hammer, or the Lamb and William.

If you follow the Hammer, you will first have to kill The Lamb. After, you defeat Sir William. Last, you have to make a race to kill the king before the Hawk or the Hammer do so to achieve the Crown and gain rule over the country. In an after-cutscene, you see the Hammer and the Hawk swearing fealty to Steele (You).

If you follow Sir William, you will have to save the Abby of the Lamb from being captured by the Hawk and the Hammer. After, you will have to help William in his fight against the Hawk. The Hawk is killed in this battle, but the Hammer fires a crossbow into sir Grey's chest, killing him. In the next mission, you siege the Hammer and capture him. In the ending cutscene, the Hammer is seen in a wooden cage, suffering as a child throws vegetables at him.


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* - RAM: 256 MB RAM
* - Video Memory: 32 MB VRAM
* - Hard Drive Space: 2500 MB
* - Operating System: Windows 95/98/2000/ME/XP
* - DirectX Version: v9.0c
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* - RAM: 512 MB RAM
* - Video Memory: 64 MB VRAM
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